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BLUEPRINTS GUIDE
Subnautica 2 Blueprints Locations
Complete guide to all 14 blueprints in Early Access. Find coordinates, biome locations, and difficulty ratings for every blueprint.
14
Total Blueprints
4
Easy
5
Medium
5
Hard/Very Hard
| Blueprint | Biome | Depth | Coordinates | Difficulty |
|---|---|---|---|---|
Scanner Room Allows remote scanning of resources within 300m range. | Twisty Bridges | 80-120m | -45, -85, 320 | Easy |
Battery Charger Recharges batteries using base power. Essential for long expeditions. | Kelp Forest | 60-100m | 120, -75, -200 | Easy |
Power Cell Charger Recharges vehicle power cells. Critical for Seamoth operations. | Crash Zone | 120-160m | -200, -140, 150 | Medium |
Moonpool Vehicle docking station with automatic repairs and recharging. | Deep Twisty Bridges | 200-280m | -80, -240, 400 | Hard |
Vehicle Upgrade Console Craft vehicle upgrades including depth modules and speed boosts. | Lilypad Islands | 150-200m | 350, -180, -300 | Medium |
Modification Station Upgrade tools and equipment with advanced modifications. | Thermal Vents | 300-400m | -150, -350, -450 | Hard |
Water Filtration Machine Produces large water bottles from seawater. Base essential. | Sparse Reef | 100-150m | 500, -120, 200 | Medium |
Nuclear Reactor High-output power generation using nuclear fuel rods. | Lost River | 500-600m | -400, -550, 100 | Very Hard |
Thermal Plant Generates power from heat sources. Infinite energy near vents. | Thermal Vents | 350-450m | 200, -400, -350 | Hard |
Bulkhead Reinforced base compartment with flood protection. | Mushroom Forest | 180-250m | -300, -220, -150 | Medium |
Observatory Glass-walled room for underwater viewing and base aesthetics. | Grand Reef | 200-300m | 450, -250, 350 | Hard |
Alien Containment Hatch and raise sea creatures. Great for food farming. | Jellyshroom Cave | 250-350m | 100, -300, -500 | Hard |
Bioreactor Converts organic matter into power. Good for remote outposts. | Blood Kelp Zone | 400-500m | -250, -450, 300 | Very Hard |
Scanner Room Range Upgrade Extends Scanner Room range to 500m. Stackable up to 3x. | Underwater Islands | 150-220m | 600, -180, -100 | Medium |
Blueprint Hunting Tips
- •Bring a Scanner to locate fragments within 25m range
- •Each blueprint requires 3 fragments to unlock
- •Fragments glow and emit a faint sound when nearby
- •Use Beacon markers to remember fragment locations
- •Deep biomes require Rebreather and extra oxygen tanks
Early Access Notice
Blueprint locations may change with updates. Last verified: May 24, 2026 (EA 1.0). If you find a blueprint in a different location, please let us know at support@subnautica2maps.org