BIOME DATABASE

Subnautica 2 Biomes

8 biome labels tracked for Early Access - depth bands, threats and resources are separated by confidence so you know what is official, community-sourced or predicted.

Twisty Bridges

0-100m depth
CONFIRMED

Shallow spire-style area shown in official footage. Starting zone with safe resources and the Drop Pod landing site.

TitaniumCopperQuartzBladderfish
1 threatView Details

Kelp Forest

20-160m depth
CONFIRMED

Dense underwater vegetation zone visible in official footage. Primary source of Silver Ore and vegetation samples.

Vegetation sampleEarly crafting floraSilver Ore
1 threatView Details

Coral Gardens

30-200m depth
CONFIRMED

Vibrant, highly illuminated area featured prominently in the trailer. Lots of harvestable flora and small passive fauna. Good candidate for first base.

Early crafting floraCoral sampleGoldQuartz
0 threatsView Details

Crash Zone

0-180m depth
CONFIRMED

Wreckage-style area with the CICADA crash site. Good for salvage but potentially dangerous predators nearby.

Wreckage FragmentsMagnetiteLithium
2 threatsView Details

Jelly Plateaus

100-300m depth
CONFIRMED

Mid-depth area with gelatinous structures. Source of Magnetite and Diamond. Check resource expectations against player reports.

MagnetiteDiamondLead
1 threatView Details

Sparse Plains

200-500m depth
CONFIRMED

Open sandy area with high danger potential. Also known as 'Worm Zone' from community discussions.

LithiumSulphur
1 threatView Details

Overgrown Ruins

150-400m depth
COMMUNITY

Mysterious ruin-style area with alien technology markers. Exact name, contents and access route need confirmation.

Tech fragmentsPower component (unconfirmed)
1 threatView Details

Toxic Deep Zone

400-700m depth
COMMUNITY

Deep toxic or acidic-looking area discussed in community breakdowns. Gear requirements and official name not settled yet.

Late-game energy resourceSulphurDeep crystal resource
1 threatView Details

Ice Shelf (Co-op)

0-80m depth
COMMUNITY

Cold surface-style area from pre-launch footage. Confirm whether this is part of the launch map before planning around it.

Cold-region materialLithium
1 threatView Details

Brine-Style Deep Route

500-900m depth
COMMUNITY

Deep brine-style route inspired by prior Subnautica progression. Not an official launch-zone confirmation.

NickelMagnetiteLithium
1 threatView Details

Grand Reef

200-400m depth
PREDICTED

Deep coral plateau prediction based on footage color and franchise patterns. Resource claims need launch-build confirmation.

MagnetiteGoldLithium
1 threatView Details

Mushroom Forest

100-260m depth
PREDICTED

Bioluminescent canopy prediction based on familiar Subnautica visual language. Name and resources are provisional.

Tree MushroomDiamondLead
1 threatView Details

Abyssal Trench

1000-1500m depth
PREDICTED

Predicted very-deep trench-style area. Keep expectations loose until official updates confirm depth and content.

Deep crystal resourceLate-game energy resource
2 threatsView Details