BIOME DATABASE

Subnautica 2 Biomes

8 biome labels tracked for Early Access - depth bands, threats and resources are separated by confidence so you know what is official, community-sourced or predicted.

Twisty Bridges

0-100m depth
CONFIRMED

Shallow spire-style area shown in official footage. Exact biome name and boundaries are still provisional.

TitaniumCopperQuartz
1 threatView Details

Kelp Forest

20-160m depth
CONFIRMED

Dense vegetation zone visible in official footage. Kelp Forest is a familiar working label, not a confirmed final name.

Vegetation sampleEarly crafting floraSilver Ore
1 threatView Details

Crash Zone

0-180m depth
CONFIRMED

Wreckage-style area inferred from the launch premise and official footage. Exact salvage and threat layout needs confirmation.

Wreckage FragmentsMagnetiteLithium
2 threatsView Details

Grand Reef

200-400m depth
PREDICTED

Deep coral plateau prediction from visual language and franchise patterns. Resource claims are provisional.

MagnetiteGoldLithium
1 threatView Details

Mushroom Forest

100-260m depth
PREDICTED

Bioluminescent canopy prediction based on older Subnautica visual patterns. Name and resource table are provisional.

Tree MushroomDiamondLead
1 threatView Details

Brine-Style Deep Route

500-900m depth
COMMUNITY

Deep brine-style community claim inspired by prior Subnautica progression. Not an official launch-zone confirmation.

Late-game oreMagnetiteLithium
1 threatView Details

Ice Shelf (Co-op)

0-80m depth
CONFIRMED

Cold surface-style watchlist marker from pre-launch community references. Confirm launch access before planning around it.

Cold-region materialLithiumSulphur
1 threatView Details

Abyssal Trench

1000-1500m depth
PREDICTED

Deep abyssal area predicted based on franchise patterns. No official confirmation for Early Access.

Unknown
1 threatView Details